Apr 15, 2008, 02:43 AM // 02:43
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#21
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Jungle Guide
Join Date: Dec 2005
Guild: Rebel Rising [rawr]
Profession: A/W
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Welcome to Dead Wars, Toxage.
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Apr 15, 2008, 02:44 AM // 02:44
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#22
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Krytan Explorer
Join Date: May 2006
Guild: The Illini Tribe
Profession: N/Mo
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Before you cancel your subscription, can I have your stuff?
Seriously, for a game that is being moved into more of a "maintain" mode, I would say they do plenty. We just had a big, unique Gaile event. We get huntable, custom weapons dropped into the game. We get regular skill balances.
Would I like a better trade system? Sure. Is that going to be delivered prior to GW2? Doubtful. Do I feel bitter about it, clinging to my guns, religion and fear of people who are different than me? Heh.
It's a game. If it's no longer fun, move on.
I just had a thought about your restaurant analogy.
Customer 1 - I've been eating at this same restaurant for 2 years now. They're never gonna fix the menu. I hear they're opening up a new one across town, but they've got problems here I don't think they'll ever fix.
Customer 2 - I kind of like it here. It's cheap, decent quality. They mix up the menu a bit even though they are working on that new one across town.
Customer 1 - Are you kidding? The service is terrible. They mess up my order constantly. I've been telling the manager for years he should start selling tuna salad sandwiches. He never listens.
Customer 2 - You know, when I get tired of a restaurant, I find someplace new to eat.
Customer 1 - .......
Last edited by hallomik; Apr 15, 2008 at 03:17 AM // 03:17..
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Apr 15, 2008, 02:45 AM // 02:45
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#23
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Krytan Explorer
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Quote:
Originally Posted by explodemyheart
Show me the game that you made.
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Alright, you give me 100 million dollars, a hundred of employees and I'll start churning em out.
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Apr 15, 2008, 02:52 AM // 02:52
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#24
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Wilds Pathfinder
Join Date: Feb 2006
Location: Australia
Guild: The Agony Scene
Profession: E/
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I wasn't aware that we could order game features to our liking.
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Apr 15, 2008, 02:56 AM // 02:56
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#25
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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Yeah, a hundred million. They are getting only 45 million for development of GW2. They got a lot less for GW. Look at the closing credits sometime, and you'll notice more than a few names repeated. This isn't Blizzard. They don't have 10 million fees a month pouring into their coffers. Hell, you should be happy they gave new weapons to us and still hold regular events. If you aren't, please.....PLEASE uninstall and quit spamming all over the Inner Circle forums.
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Apr 15, 2008, 03:06 AM // 03:06
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#26
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Krytan Explorer
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Quote:
Originally Posted by Clarissa F
Yeah, a hundred million. They are getting only 45 million for development of GW2.
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How do you know the amount of finances for Guild Wars 2?
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Apr 15, 2008, 03:07 AM // 03:07
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#27
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Toxage
Where is the content then? Oh ya, that's right there is none. Sure looks like hard work to me.
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Uh, perhapes the 4 games and the BMP that is out, perhapes the PvP system that currently exists, and o yeah, can't forget the upcoming GW2 game.
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Apr 15, 2008, 03:11 AM // 03:11
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#28
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Wilds Pathfinder
Join Date: Sep 2006
Location: Home...
Guild: Vier Reiter [Vier]
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Quote:
Originally Posted by Savio
You don't order games, you buy them as is. Not that Guild Wars hasn't always needed improvement, but it's presumptuous to think Arenanet must do things for you.
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QFT. Says it well, ty Savio.
And to the guy who said the BMP is all reskins and took no work, by that logic any weapon is just a reskin, with the possible exception of some animated skins. They were beautiful, 'nuff said. Also, have you ever animated anything? I have. Try it and then say those cinematics took no work there were some serious hours put into those, I guarantee it and it showed.
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Apr 15, 2008, 03:14 AM // 03:14
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#29
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Frost Gate Guardian
Join Date: Mar 2008
Location: PWNZILLA team
Guild: X Legion Of Doom X [LOD]
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Why do people like you still pop up? Hasn't this been discussed to death yet?
But back on topic, the reason we're not getting Hairdressers, Auction Houses and whatever else you want is because THEY CAN'T! The current engine does not allow for such things. This is exactly why they are working their asses off to make a game that DOES include these things and who knows what else. I, for one, am glad that they are focusing so much on GW2. And have you noticed by any chance all the updates in the past couple of months? It's not like they've completely forgotten about GW1.
And how hard is it to just appreciate all that Anet has done for us thus far (and it's a crap-load if you really want to make a list). Don't you like the frequent updates? The constant balances? The beautiful art? Or did you just spend those 2000 hours in agony as you were forced to play Guild wars?
You have absolutely no right to demand things from Anet. It is a privilege to play such an awesome game with no monthly fee. Instead of yelling "Moar!!" we should all send "thank you" letters en mass.
You should be ashamed of yourself for your childish demands and lack of respect.
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Apr 15, 2008, 03:15 AM // 03:15
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#30
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Wilds Pathfinder
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Welcome to the lifespan of a game.
Start - wow, it's so cool! It's ground breaking! I'm in heaven!
Middle - huh, some other game has broken new ground, this game is missing some things I want, but it's still very cool, I'm loyal...
End - WTF! You nerfed! You didn't listen to me, the god of all game consumers who know what you SHOULD do.
There is always atrophy in life. Deal.
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Apr 15, 2008, 03:16 AM // 03:16
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#31
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Academy Page
Join Date: Feb 2008
Location: UK
Guild: Avatar Of Heroes [Hero]
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If Anet really didn't care at all they wouldn't even churn out the updates, let alone the weekend events, BMP, DAW competition....
Im glad they are focused on GW2, this game is old and if they keep adding new content it will be the same crap as before because there is only so much they do with the engine. From the information we have been given about GW2 it may be a fresh start adding the things they didn't/couldn't in GW1. Of course it is still speculation at this point but if they keep going backwards trying to keep GW1 fresh they arn't going to get anywhere.
Quote:
Originally Posted by Lawrence Chang
BMP is basically a reskin of any item that you can get from weapon crafters.
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Excuse me if I am wrong in this but, I have yet to see Mursaat weapons at the crafter...oh and Im pretty sure I haven't seen the Charr Axe at a crafter either. Hmmmm I don't recall the Tengu weapons being at one either....of course these examples are only the one's I've taken an interest in. Again apologies if I have yet to stumble upon this particular npc.
Last edited by Macks Mistress; Apr 15, 2008 at 03:24 AM // 03:24..
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Apr 15, 2008, 03:23 AM // 03:23
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#32
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Lion's Arch Merchant
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I don't see the comparison here.
With a burger joint, you walk in and they have a menu of things to choose from. You pick a DP and a cheeseburger, then that's the service they provide you with. With GW (or any game), you are buying a finished product. In many cases, they've explicitly stated they will not be providing the features you mentioned, and in any case they are not obligated to provide them.
It's one thing to have a certain expectation that they'll provide a complete product, and not unreasonable to expect them to fix problems with it. But any bonus feature is just that.
Besides which, AB, FA, JQ, HB, and many revisions of HA have all been added since release (certainly there's no shortage of new types, PvPers have just decided to stick with what they like). New maps have been added to the RA/TA rotation and to GvG with every chapter (except EotN).
Hair dressers (and the like) have been a player request since the beginning of GW time, and they've always said it'll never happen. Trade improvements have been made from time to time, though there's still a lot of room.
Finally, I've never heard "cooler boss fights" (in the sense of regular bosses, rather then elite zones and campaign bosses) being a big issue for players. Any battle that happens as regularly as a normal boss fight isn't going to be special for long.
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Apr 15, 2008, 03:26 AM // 03:26
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#33
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by Savio
Also, they aren't lacking ideas, they lack effective solutions. Saying "we want an auction house" a thousand times over doesn't magically create a working auction house system.
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Agreed to a point. Without looking at their finances, I would also think they have put enough money into their future games that paying for improving the current ones would have to be done on a limited budget, if at all. Once they are willing to put the money behind fixing old problems, then they would have to deal with things effectively.
Taking your auction house, I'd make it an interface from your personal storage vault if you want to sell items, hold them there until sale, and where bought items would automatically go to. Buying them would be a completely different beast and I have no idea what the best way to incorporate that at this stage in the game.
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Apr 15, 2008, 03:32 AM // 03:32
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#34
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Much as I might have some quibbles with Anet and some directions GW has taken, some things that never got implemented, I find it unbelievable to consider them a bad gaming company as some seem to be implying. They've done really well, and deserve credit and thanks. Whatever other issues you might have, you cant deny that if you are still on these forums and possibly also still playing after all this time, they've done some things pretty darn well.
This is what happens at the end of a game's cycle. There's nothing new about it. There's no denying GW is at the end of its cycle and Anet is right to devote most if not all its time to the development of the sequel. There remains much to do in GW in the state its in, for most people anyway. If you've done it all, literally, then take a break. GW from now going forward is really what you bring to it, and what you want from it. Don't expect too terribly much from Anet until GW2 beta arrives on the scene.
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Apr 15, 2008, 03:36 AM // 03:36
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#35
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Shadows of the Dragon
Profession: W/N
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Quote:
Originally Posted by fenix
Yeah, we get it, Anet failed at making GW fun after 2 years.
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Funny how it's only whinny 12 yr old kids that troll the forums that think this. If the game was really as unfun as people here try to make it out to be, then it wouldn't have lasted almost 3yrs.
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Apr 15, 2008, 03:38 AM // 03:38
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#36
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/Me
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I just want a better trade system.
why the hell did we never get an auction house (like) trade system?
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Apr 15, 2008, 03:39 AM // 03:39
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#37
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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hmmm why the hell do I even bother clicking on this shit......
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Apr 15, 2008, 03:40 AM // 03:40
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#38
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Translation: I want more stuff, but I don't want to pay for it.
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Apr 15, 2008, 03:44 AM // 03:44
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#39
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Lion's Arch Merchant
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Tell me of one other game that gives out this many improvements and features for free and basicaly everyone. Nobody. ArenaNet is, in my eyes, the most generous developper out there.
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Apr 15, 2008, 03:45 AM // 03:45
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#40
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Enjoy the quote... it always helps me whenever I want to rant about GW2.
Quote:
The voice coming through the speaker is that of Mike O'Brian, one of the co-founders of ArenaNet. "But we're learning all the time about the ways that people play MMOs. We learn from the successes and failures or competitive products, of course, but mostly we've learned a lot about the way people play Guild Wars. After two years of working and supporting the product, we're all very educated about Guild Wars and we have a pretty good idea of what the ultimate Guild Wars experience should be."
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